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In a message posted to the Flatscreen to VR Mod Discord community earlier this Summer the team announced that it is working with some of the mod’s original team and building on work it had already done, with the goal of readying an open-source version of the code so that others can begin contributing in a structured way.Ī couple weeks ago, and stepped up to see how we could revitalize the project and get it out the door.
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Beef” Brown, who is behind VR mods of Half-Life, Doom, and plenty of others. The project has purportedly been re-rebooted by a team including VR modder extraordinare Simon “Dr. VR Cloud Gaming Service 'PlutoSphere' Launches on Quest in Beta But the Half-Life 2 VR mod may live on yet. Somehow between then and now Valve made an entirely new VR game, Half-Life: Alyx, which released in 2020 to widespread acclaim. Unfortunately, despite a blessing from Valve permitting the release of the project on Steam, the revamped version of the mod never got completed, having seemingly fallen into development hell.
The mod’s original announcement trailer gives an idea of what they hoped to deliver:
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The team that had made the original version of the mod (compatible only with older Oculus development kits) planned to update it for modern consumer headsets and remaster the game with VR-specific touches like a made-for-VR UI, multiple locomotion methods, and more. Original Article (September 17th, 2021): If you’ve been following the VR gaming space for a long while, you probably recall back in 2017 when the Half-Life 2 VR mod was announced to significant fanfare. The original article, which outlines how this new group of modders brought life to the long defunct HL2VR mod, continues below. “Please do not expect a perfect VR experience for release-flat-to-VR ports will always have some jank remaining, and we will still be focussing on the most critical aspects to get the game playable,” says u/fholger.įor now there’s no timeline given for the alpha release of the HL2VR mod, but u/fholger says they’ll make an effort to be more communicative about the mod’s progress than was seen in the past. Once that’s complete, the team has plans to release a public alpha of the mod to find bugs and remaining issues to be fixed. The next step after this first milestone is to get the game at least technically playable from start to finish, and to bring more of the old mod’s VR enhancements to the new version of the mod. While the game looks perfectly playable from the video, u/fholger warns that there’s still a lot to do elsewhere the modders will need to continue progressing through the game fixing what’s broken and making specific sequences functional VR, like the vehicle driving sections later in the game.
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u/fholger shared a new video showing the latest progress on the Half-Life 2 VR mod, including Index controller finger tracking, proper ladder climbing, and manual reloading. While progress was slow at first, things started coming together toward the end of 2021 allowing the team to focus on making early levels of the game fully playable. That included building a missing “bridge” which connected the inherited parts of the mod to the underlying Half-Life 2 game, as well as adding support for Vulkan rendering and MSAA anti-aliasing which u/fholger says “provides a significant uplift to the game’s graphics in the headset.” The group worked initially to salvage pieces which had been previously built, but had to fill in the blanks in a number of places. Update (March 31st, 2022): This week Source VR Team member u/fholger posted a detailed update on the HL2VR mod since the team started working on it last year. But last year a group of proven VR modders rebooted the mod for modern VR headsets, and now they’re showing the first signs of progress. Unfortunately the mod eventually lost compatibility with newer hardware as the first consumer VR headsets began to hit the market. Many years before the release of Half-Life: Alyx, a group of fans built a rudimentary Half-Life 2 VR mod which allowed the game to be played with early VR headset development kits.